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	<title>GAME BUSINESS DAILY</title>
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		<title>GAME BUSINESS DAILY</title>
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		<title>Wii Fit: “Lawyers Edition”</title>
		<link>http://moansandgroans.wordpress.com/2009/01/21/wii-fit-%e2%80%9clawyers-edition%e2%80%9d/</link>
		<comments>http://moansandgroans.wordpress.com/2009/01/21/wii-fit-%e2%80%9clawyers-edition%e2%80%9d/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 14:44:36 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Fit]]></category>

		<guid isPermaLink="false">http://moansandgroans.wordpress.com/?p=108</guid>
		<description><![CDATA[Feeling a little unfit recently I brushed away the cobwebs from my copy of ”Wii Fit” and gave it another go. Having not logged on for at least 2 months, I half expected to be told off but instead my absence was quickly ignored and I was greeted with a warm “It’s been a while! However, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=108&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Feeling a little unfit recently I brushed away the cobwebs from my copy of ”Wii Fit” and gave it another go. Having not logged on for at least 2 months, I half expected to be told off but instead my absence was quickly ignored and I was greeted with a warm “It’s been a while!<br />
However, I was once again reminded what a politically correct game “Wii Fit” is and that Nintendo’s lawyers had obviously been hard at work analysing every section of this game under a big legal microscope. Every 10 seconds, you are reminded that you should attach the wrist strap around your wrist or that you should feel free to lean on a steady object if you feel unbalanced. The player is then obliged to push the “A” button and so confirm that you have legally accepted the message and conditions and that therefore Nintendo are not liable for any accidents that may occur afterwards.I guess you can’t blame Nintendo for not wanting to end up in court because little Johnny threw his controller through the window but it does make you think when even games of this nature are not safe from the new era of political correctness. Meanwhile, I must go, I am very upset! I just got called “overweight” by the game – how dare they? I need to call my lawyer; I might have a good case for emotional abuse.</p>
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			<media:title type="html">Roger</media:title>
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		<item>
		<title>Breast Reduction Surgery</title>
		<link>http://moansandgroans.wordpress.com/2009/01/14/breast-reduction-surgery/</link>
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		<pubDate>Wed, 14 Jan 2009 08:50:15 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Tomb Raider Underworld]]></category>

		<guid isPermaLink="false">http://moansandgroans.wordpress.com/?p=30</guid>
		<description><![CDATA[So Crystal Dynamics are to sack 30 workers in response to the news that Tomb Raider Underwear only sold 1.5 million copies on 4 different platforms since its release? Were they really solely to blame for this dismal sales performance that led to a huge drop in the value of Eidos shares? Wasn’t the US retailer to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=30&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;">
<div class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">So Crystal Dynamics are to sack 30 workers in response to the news that Tomb Raider Underwear only sold 1.5 million copies on 4 different platforms since its release? Were they really solely to blame for this dismal sales performance that led to a huge drop in the value of Eidos shares? Wasn’t the US retailer to blame too? According to Eidos themselves, the American retailers discounted the game heavily and quickly assigned it to the bargain bins in a desperate attempt to get rid of the unwanted stock! (Silly retailers, how dare they think only about themselves?) Oh yes, Eidos, perhaps it was also the severe global recession that was to blame and also the big releases that your game had to compete with over the Christmas period! Or perhaps it was the crappy game itself? With the worst in game camera I have seen for years? With the most amateurish and dated combat mode and level design that reminded me of games last seen before 2000? Thank god for the excellent graphics, music and intelligent puzzles that saved the ship from sinking without any dignity and respect.</p>
<p></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">It seems that blaming anyone but yourself these days is the easiest option. In the end, nothing really helps when the real blame lies solely on your very own doorstep. Eidos should remind itself that it’s the publisher’s job and responsibility to ensure that the developer has the time, money and right staff to do the job it is required to do. Rumour even has it that Eidos made the decision to cut chunks from the main game and make it available as downloadable content on the 360 (that’s why the main game is so short)?<span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"><span>So I would like to offer some free advice to the Eidos CEO: it’s not Crystal Dynamics staff that should be leaving, it’s your very own Eidos staff – you know, the ones who have been responsible for overseeing and masterminding the fall and decline of the most lucrative franchise ever in UK video gaming history!</p>
<p></span></span></span></div>
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			<media:title type="html">Roger</media:title>
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		<title>My Special New Year Prayer For Game Publishers</title>
		<link>http://moansandgroans.wordpress.com/2009/01/14/my-special-new-year-prayer-for-game-developers-and-publishers/</link>
		<comments>http://moansandgroans.wordpress.com/2009/01/14/my-special-new-year-prayer-for-game-developers-and-publishers/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 00:38:42 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Game Publishers]]></category>
		<category><![CDATA[Piracy]]></category>

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		<description><![CDATA[“God, grant me the serenity to accept the things I cannot change; the courage to change the things I can and the wisdom to know the difference.” Yes my fellow human beings: lets hope 2009 will be the year that we all finally learn to live with piracy in peace and harmony.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=13&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;"><span style="font-family:Tahoma, Sans-Serif;">“God, grant me the serenity to accept the things I cannot change; the courage to change the things I can and the wisdom to know the difference.” Yes my fellow human beings : let&#8217;s hope 2009 will be the year that we all finally learn to live with piracy in peace and harmony. Let us not waste precious time and money fighting this invincible and immoral enemy but let us instead devote our unique talents and skills to making brilliant and amazing games, which will then sell millions and make us all very rich! Remember, only the weak need fear the might of the enemy! </span></span></p>
<p class="MsoNormal" style="margin:0;"> </p>
<p class="MsoNormal" style="margin:0;">
<div class="MsoNormal" style="margin:0;"><span style="font-size:10pt;"><span style="font-family:Tahoma, Sans-Serif;">Here endeth the sermon!</p>
<p></span></span></div>
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			<media:title type="html">Roger</media:title>
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		<title>“And the Award for Game of the year 2008 goes to: “</title>
		<link>http://moansandgroans.wordpress.com/2009/01/14/%e2%80%9cand-the-award-for-game-of-the-year-2008-goes-to-%e2%80%9c/</link>
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		<pubDate>Wed, 14 Jan 2009 00:37:47 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Fable 2]]></category>
		<category><![CDATA[Game Of The Year]]></category>

		<guid isPermaLink="false">http://moansandgroans.wordpress.com/?p=11</guid>
		<description><![CDATA[Nobody! That’s right, absolutely nobody! 2008 to me was the year of rushed releases, bug infested games, poor design decisions, anti climactic let downs and disappointments. I did however briefly consider Lionhead’s “Fable 2” as a contender but have now decided against giving it the award because: (1) They have just released a fix for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=11&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">Nobody! That’s right, absolutely nobody! 2008 to me was the year of rushed releases, bug infested games, poor design decisions, anti climactic let downs and disappointments. I did however briefly consider Lionhead’s “Fable 2” as a contender but have now decided against giving it the award because:</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(1) They have just released a fix for some of the bugs found in the game, 2 and half months after the game’s release!</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(2) It was not possible to collect all the dog tricks and expressions in the game without first purchasing and playing the dreadful arcade game “Pub Games” for 800 Microsoft points. No wonder people complain about game pricing these days.</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(3) I still cannot understand to this day why the game’s poorly executed coop would not allow your coop friend to see what your “in game” character looked like. Was it really so hard to implement such a basic feature?</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(4) To obtain your “hero doll” in the game meant finishing SECOND in the shooting contest and not first! And if that was not farcical enough, you were awarded the same type of doll as everyone else with which to trade online. </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(5) All the other reasons mentioned in my previous article “Fable : Telling Stories”<span>    </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">So there you have it: even my favourite game of the year is not worthy of an award. Maybe it could get the award for “The only game that managed to still be fun and original despite its bugs and setbacks”.</p>
<p></span></p>
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			<media:title type="html">Roger</media:title>
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		<title>“I’m Mad As Hell And I’m Not Going To Take This Anymore!”</title>
		<link>http://moansandgroans.wordpress.com/2009/01/14/%e2%80%9ci%e2%80%99m-mad-as-hell-and-i%e2%80%99m-not-going-to-take-this-anymore%e2%80%9d/</link>
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		<pubDate>Wed, 14 Jan 2009 00:36:53 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moansandgroans.wordpress.com/?p=9</guid>
		<description><![CDATA[Happy New Year everyone. This famous line from the Hollywood film “Network” aptly describes my current bitter discontent with the gaming industry in general and my disappointment with 90% of the big “blockbuster” console games released over the last two months. Of course, in reality there is not much I can do about the bad [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=9&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">Happy New Year everyone. T</span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">his famous line from the Hollywood film “Network” aptly describes my current bitter discontent with the gaming industry in general and my disappointment with 90% of the big “blockbuster” console games released over the last two months. Of course, in reality there is not much I can do about the bad habits of the gaming industry except maybe to stop buying their games and playing them but somehow I just don’t seem able to control my addictions. I can’t help drooling excitedly as I eagerly tear open the wrapping of a new game and insert it into the console, foolishly believing and hoping once again that this game is going to live up my expectations. </span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">Over the next few weeks I will be explaining in more detail why I am “mad as hell”: examining the disaster of “Gears of War 2”, the insultingly amateur efforts of the new “Tomb Raider” game and my disdain of the so called gaming press who seem unable to review games properly.</p>
<p></span></p>
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		<title>Back To School : Player Control!</title>
		<link>http://moansandgroans.wordpress.com/2009/01/14/go-back-to-school-please-lesson-one-let-the-player-control-the-game-dynamics/</link>
		<comments>http://moansandgroans.wordpress.com/2009/01/14/go-back-to-school-please-lesson-one-let-the-player-control-the-game-dynamics/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 00:35:30 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Need For Speed Undercover]]></category>
		<category><![CDATA[PSP]]></category>

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		<description><![CDATA[Why is it that in a very competitive industry where thousands of well educated and intelligent people dwell, a lot of game developers end up forgetting the very basic and simple rules of game design? Today’s example: “Need For Speed Undercover” (PSP) : About 25% into the game, after customising your cars to the max, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=7&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"><img class="alignleft size-full wp-image-113" title="groan4" src="http://moansandgroans.files.wordpress.com/2009/01/groan4.jpg?w=700" alt="groan4"   />Why is it that in a very competitive industry where thousands of well educated and intelligent people dwell, a lot of game developers end up forgetting the very basic and simple rules of game design?<br />
</span></span></div>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"><br />
Today’s example: “Need For Speed Undercover” (PSP) : About 25% into the game, after customising your cars to the max, you unlock a new area in which to race. In this area, the AI of the computer drivers goes up a level. You decide you will participate in a 2 lap race which will take around 6 or 7 minutes to complete. After leading the way for most of the race, you get spotted by a police car which decides to chase you down for reckless driving. Unfortunately for the gamer, being spotted by the police car initiates a zoom sequence whereby the game camera SLOWLY zooms in on the police car for over 5 seconds, conveniently forgetting you are still racing against 5 other AI drivers. It may come as a surprise to EA but most people find it hard to drive at 200 mph when they can’t see the road they are supposed to driving on! Of course, the player crashes most of the time and, as a result, falls behind the AI drivers and fails to finish the race with a position needed to progress further into the game. What a complete farce and waste of 6 minutes driving!</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"><strong><br />
Simple Solutions :</strong></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(1) Cut out the zoom sequence! Police sirens and a quick look in the car mirror are enough for most players to realise the police are after them! </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(2) Races = no police cars! Let the police have a break sometimes? </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(3) Customisation. &#8220;I dont want police cars while I am racing, EA&#8221; = Option &#8220;Police Cars in Races &#8211; Y/N?&#8221;</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">(4) Stop making Need For Speed Games? Oh, they are still selling by the truckload? Oh well&#8230; </p>
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			<media:title type="html">Roger</media:title>
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		<title>Learning From History</title>
		<link>http://moansandgroans.wordpress.com/2009/01/14/learning-from-history/</link>
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		<pubDate>Wed, 14 Jan 2009 00:33:29 +0000</pubDate>
		<dc:creator>Roger</dc:creator>
				<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[QA]]></category>
		<category><![CDATA[Tomb Raider Underworld]]></category>

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		<description><![CDATA[Talking about nails and coffins: Eidos are in trouble again. A bug has been found in the Wii version of “Tomb Raider Underwear” that prevents completion of the game. A vital lever that needs to be pulled in order to progress to the next area is often “missing”. Since there is no updated fix available, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=moansandgroans.wordpress.com&amp;blog=6164110&amp;post=5&amp;subd=moansandgroans&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">Talking about nails and coffins: Eidos are in trouble again. A bug has been found in the Wii version of “Tomb Raider Underwear” that prevents completion of the game. A vital lever that needs to be pulled in order to progress to the next area is often “missing”. Since there is no updated fix available, players will have to download a patch onto their SD card (providing of course, the player has a SD Card, internet access and a computer with a SD slot/ adapter) and then do the following:<br />
<span> </span></span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">1.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;"> </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">Unzip “20081124 TRU Wii NTSC save.rar” (or PAL, I assume?)</span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">2.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;"> </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">Place the contents of the unzipped folder onto an SD card. </span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">3.<span style="font-family:Times New Roman;"> E</span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">nsure the Wii is off and insert the SD Card into the Wii. </span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">4.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;"> </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">Boot up the Wii without the disc in. </span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">5.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;"> </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">Go to the Wii Options -&gt; Select Save Data -&gt; Select Wii -&gt; Select SD Card. </span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">6.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;"> </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">Select the TR:Underworld file and then select the option copy to Wii memory </span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">7.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;"> </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">After save is copied remove SD card and reboot the Wii. </span></p>
<p class="MsoNormal" style="text-indent:-18pt;margin:0 0 0 30pt;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">8.<span style="font-weight:normal;font-size:7pt;line-height:normal;font-style:normal;font-variant:normal;">  </span></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-US">Start the game and Load the Save. </span></p>
<p class="MsoNormal" style="margin:0;"> </p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">Quite an easy fix: especially if you are a kid under 10? How about replacing them with bug free copies? This is after all what the limited warranty agreement found inside all game booklets is about? Will Eidos be recalling all the Wii copies from the retailers? </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB"></p>
<p class="MsoNormal" style="margin:0;">
What really grates with me is that Eidos have never learnt from past mistakes. In 1998, there was a similar bug in their TR3 game (London levels), at least 5 similar bugs in TR Angel Of Fartness in 2003 and I also recall another one from a jungle level in another TR game (was it TR3 as well?) whereby an executive from Core Design had to explain to the public that once they have entered a certain door, “please don’t go back to that area again”.</p>
<p></span><span style="font-size:10pt;font-family:Tahoma;" lang="EN-GB">Maybe they should just be honest and say: “Once you have picked this game off the shelf and paid a lot of money for it, take it home and hang it on the bedroom wall and enjoy looking at lovely Lara every night before you go to sleep. Our plastic covers are made with the best plastic materials around to ensure that your Lara lasts as long as possible.”</p>
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